Reading your keys
Where the shortcuts are listed inside the app, how to open the list while you cull, and how to peek at the whole map by holding a key.
The three presets
The Vixlo, Lightroom and Photo Mechanic keyboards, the three keys that differ between them, and how to choose one.
Changing a key
The Keyboard sheet โ recording a new key for any action, what happens when the key is already taken, the two keys you cannot change, and where your keys are stored.
Deciding by key
The keys that mark a frame Take, Hold, Reject or Undecided, the star rating, the note card, auto-advance and undo โ and where those keys work, and when they are refused.
Every key on the cull page
Every key the cull page answers, in the held map's five groups, with the one that does nothing in 0.1 and what Esc closes first.
What Accept proposals writes
What the Accept key writes on each screen, and how to accept one session when the contact sheet's Accept is not the session you see.
Keys in Compare
What each key does while Compare is on screen, the three keys that answer a proposed pair, and the ways back to Single.
Menu-bar shortcuts and gestures
The shortcuts that belong to the menu bar rather than to your keys, what Scan Source and Import do, the menu items that wear a key from your map, and the mouse and trackpad gestures.
Keys in full screen and the gallery
What the keyboard does while the photograph fills the screen, and in the played gallery, where the culling keys are deliberately off.
Keys on the edit page
The edit page has its own keys โ some borrowed from your map, the rest its own โ and the cull's keys are off while it is open.